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ABOUT THE GAME

Escape the maze by collecting all the stars to unlock the portal! Avoid enemies and break walls to make the task easier for you, but will it really get easier?

DESIGN OBJECTIVE

This game was made as individual project (for fun!) with the goal of experimenting with procedural content generation and AI behaviours in Unity. The goals for this game include: 

  • Random maze generation
  • Provide suspense, adrenaline, pressure

This game is single player! 

  • MOVE: WASD or Arrow Keys
  • BREAK WALLS: Space

ATTRIBUTIONS

  • Music: Youtube (Copyright Free Music) 'Dreamy Mode'
  • Programming: Nabeeha Ali
  • Art Assets: Nabeeha Ali


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